Pay RM 9.30 once a week in Malaysia and the MLBB Weekly Diamond Pass drops 220 diamonds into your account: 80 the moment you buy, then 20 every day for seven days. That works out to roughly RM 0.042 per diamond, nearly half the cost of mid-tier packs and the single best per-diamond rate Moonton offers Malaysian players who stay logged in. Buy it from REDX Game's MLBB top-up page and the pass ships in 1 to 3 minutes. Verdict: baloi. The catch lives in the fine print, and we spell it out below so you don't double-buy.
Why we're writing this again in October 2026
Three things shifted since the last cycle. First, the standard shelf price has steadied at RM 9.30 across Malaysian storefronts, with Joytify's listing at RM 8.85 and a short RM 7 TNG eWallet onboarding promo spotted earlier in 2026 (sellers rotate those; Moonton does not). Second, Moonton added a Late Sign-in card inside the pass, so one missed day no longer costs you 20 diamonds if you claim the card before day eight. As esports.net's rundown of the pass puts it, "80 diamonds are credited the moment you purchase, then 20 arrive daily across the next seven days," which is the schedule REDX Game accounts see too. Third, Patch 2.1.90's late-July balance round tilted the ranked meta toward control mages and off-lane buffers; new emblem builds burn fragments, and fragments cost diamonds. This pass earns its spot on the shortlist for anyone pushing Mythic III and above this season.
The 5 reasons it still wins
- Cheapest per-diamond rate on the shop. RM 0.042 against RM 0.068 on the 278-diamond pack and about RM 0.088 on the smallest 56-diamond pack. A full week of claims pays the pass back by day four.
- Daily hooks matter. The 20-a-day cadence lands you in the lobby six more times a week. Players who log in daily rank up faster; ONIC MY grinders in Petaling Jaya use the pass as a free alarm clock.
- Diamond Pass Choice Bundles. Seven weekly picks let you swap diamonds for Magic Dust, Tickets, or Starlight Fragments. KL players chasing a Starlight-exclusive skin can offset the RM 9.30 with fragments alone by week three.
- Instant delivery. Through REDX Game the pass goes live in 1 to 3 minutes with DuitNow QR, TNG eWallet, Boost, or FPX; no sign-in, no SMS code. Tak perlu tunggu lama.
- Stackable. One Weekly Pass can run alongside Starlight Member and Twilight Pass. They never block each other, and Twilight sits on cash-only USD 8.52 anyway.
Cost math a Malaysian wallet can read
Treat every pack as ringgit-per-diamond, because that is the only comparison that survives a seller putting the same stack behind three different wrappers. The Weekly Diamond Pass clears at RM 9.30 ÷ 220 = RM 0.0423 per diamond if you claim every day for a week. Next cheapest in Malaysia is the 2000-diamond pack, landing around RM 108 or RM 0.054 per diamond, a price only sensible for grinders stocking emblems and skins at the same time. Most casuals default to the 278-pack, which sits at RM 0.068, roughly 60% dearer per diamond than the pass and the fastest way to overspend without noticing. Over on iOS the story turns ugly: RM 15.90 for a 236-diamond bundle = RM 0.067 per diamond, and Apple's 30% platform cut explains most of the gap you feel between a web top-up and the same purchase inside the App Store.
Where the pass stops being a bargain: miss two of the seven daily claims and your yield drops from 220 to 180 diamonds, which is RM 0.0517 per diamond, still cheaper than the 278-pack and boleh tahan, but with a margin that no longer survives one more skipped login. Miss four of the seven and you would have been better off buying the 140-pack outright, pocketing the ringgit, and skipping the mental overhead of a daily claim window that resets at midnight server time.
Weekly Pass vs direct packs: the Malaysia ladder
- Weekly Diamond Pass, all 7 days claimed: 220 diamonds for RM 9.30 → RM 0.042 per diamond
- Weekly Pass, missed 2 days: 180 diamonds for RM 9.30 → RM 0.052 per diamond
- Standard 56-diamond pack: RM 4.90 → RM 0.088 per diamond
- Standard 278-diamond pack: RM 19.00 → RM 0.068 per diamond
- Standard 2000-diamond pack: RM 108.00 → RM 0.054 per diamond
- App Store 236-diamond bundle: RM 15.90 → RM 0.067 per diamond
Yamato of TODAK ran a similar sen-per-diamond math on his stream late last Zenith cycle and landed on the exact same winning tier, with the sliver of difference between his table and ours tracing cleanly to local service tax plus Apple's platform cut on anything paid through the iOS wallet rather than DuitNow QR or FPX.
How to buy it from Malaysia in under two minutes
- Open REDX Game's Mobile Legends page on your phone.
- Pick the Weekly Diamond Pass tile. Price shows in MYR with GST already included.
- Paste your 10-digit MLBB User ID and server ID; both sit in the top-right corner of your in-game profile.
- Choose DuitNow QR, TNG eWallet, Boost, or FPX. Scan or confirm.
- REDX Game delivers to your account inside 1 to 3 minutes. The 80-diamond instant drop should appear before you tab back to Shah Alam traffic.
- Open MLBB daily for seven days and claim the 20-diamond grant from the Events panel.
Where this pass hurts you
Three traps worth naming:
- First Recharge trap. Pass purchases do not count toward the First Recharge mission or the weekly Recharge Missions. If you still want the First Recharge skin, buy a small direct pack first and layer the pass after.
- Level 5 gate. Fresh JB alt accounts under Level 5 cannot see the pass in-shop. Grind the EXP threshold in classic before you top up.
- Miss three days and you break even. If your week looks packed, skip the pass and grab the 278-pack when it goes on sale instead.
REDX Game keeps the pass stocked year-round and refunds the ringgit if Moonton cancels the tier in your region, murah giler compared with chasing a cash-locked bundle.
Weekly Diamond Pass FAQ
Berapa harga MLBB Weekly Diamond Pass di Malaysia 2026?
Standard shelf price is RM 9.30 across Malaysian storefronts; retailer promos occasionally dip to RM 7. REDX Game lists it in MYR with no FX markup.
How many diamonds does the Weekly Diamond Pass give?
220 diamonds total if you claim every daily reward: 80 at purchase, then 20 each day for the following seven days. A missed day costs 20 diamonds unless you spend the pass's one Late Sign-in card.
Does the pass count for First Recharge in MLBB?
No. Weekly Diamond Pass and its sibling Starlight Member are both excluded from First Recharge and the weekly Recharge Missions. Buy a small direct pack first for those.
Can I stack the Weekly Pass with Twilight Pass or Starlight?
Yes. All three run on independent timers. Twilight Pass costs about USD 8.52 (around RM 38 to RM 40) and is paid in cash, not diamonds; Starlight sits at RM 11.90 for the basic tier.
Mana lagi murah, Weekly Pass atau beli direct 278 diamond?
Weekly Pass wins at RM 0.042 per diamond versus the 278-pack's RM 0.068, roughly 60% cheaper per diamond, provided you log in every day. Selangor Red Giants coaches push daily logins anyway during MPL run-ups, so for ranked grinders it is a straight win.
Buy once, claim daily, and let the ringgit stretch across the whole week instead of blowing a weekend wad on a mid-tier pack that burns through fragments by Tuesday. The REDX Game MLBB page is where that 1 to 3 minute delivery promise lives in Malaysian ringgit, with DuitNow QR, TNG eWallet, Boost, and FPX all stocked side by side; memang baloi for anyone grinding past Mythic.