Velina Drops Jun 17: Cheapest ZZZ Polychrome in Malaysia
Published: 2026-06-14
HoYoverse confirmed it on the June 6 livestream: Zenless Zone Zero Version 3.0 lands on June 17, 2026, headlined by Velina Airgid — the first Wind-attribute Agent ever added to the game. For Malaysian Proxies who already burned their Polychromes on Starlight Billy two weeks ago, that turnaround is tight. A single Master Tape pull costs 160 Polychrome. Soft pity kicks in around 74–75 pulls. Hard pity locks at 90. Run the worst case and you are staring at 14,400 Polychrome for one guaranteed S-Rank Agent, or roughly RM 860 at App Store conversion before any card surcharge. That price tag makes the next question urgent. Where in Malaysia, and through which payment rail, does a Ringgit go furthest into Polychrome?
First Wind Agent in ZZZ lands June 17
Phase 1 of Version 3.0 runs from June 17 to July 8, 2026. Velina Airgid debuts as the limited 5-star, alongside her signature W-Engine Joyau Dore. She is the administrative director of Roscaelifer's External Strategy Department in the game's New Eridu lore, but the mechanical headline is simpler. Wind has never existed as an Agent attribute. Patch 3.0 also skips 2.9 entirely on the public roadmap, which is the first time HoYoverse has compressed the ZZZ version cycle this way since launch. Norma follows in Phase 2. Pyrois is granted free as a story-locked Agent the moment 3.0 goes live.
The Malaysian timing is sharp. Just ten days ago, on June 7 at Stadium Juara in Bukit Kiara, Selangor Red Giants swept Team Vamos 4–0 to claim a fifth straight MPL Malaysia championship, the first five-peat in MPL history. Esports Charts logged the season at over 25 million hours watched and 740,000 peak viewers. The same week SRG cemented Malaysia's MOBA crown, Malaysian HoYo Proxies hit the gacha refresh cycle. Two crowds. One restock weekend. REDX Game's Polychrome stock for both rotations sits on the same order page.
Velina's Vortex kit shifts the pull math, not just the meta
Velina sits in the Anomaly Specialty. Her gimmick is the Windswept anomaly. When she fills the gauge, she triggers Windswept instead of a basic Assault. The interesting clause is what happens when Windswept overlaps with a second elemental anomaly already on the enemy: the game replaces Disorder with Vortex, which resolves the non-Wind anomaly and deals AoE damage of that attribute. Each Vortex spawns a Condensed Cyclone and grants Velina a Windbite stack. At two stacks, the next Vortex upgrades to a Sweeping Cyclone for a larger AoE payload.
For the pull-budget reader, the practical takeaway is this. Velina only sings if your roster already fields a non-Wind anomaly Agent — Burnice, Yanagi, Caesar enabling, or Pulchra all qualify. If you opened ZZZ in 2.8 with Starlight Billy or Promeia, Velina amplifies their kits rather than replacing them. That changes the calculus on her signature W-Engine. Joyau Dore pushes the Vortex DMG ceiling highest. A well-built Weeping Cradle or even a four-star Anomaly engine still keeps the core loop intact. Skipping the W-Engine banner saves roughly 80 pulls, or about 12,800 Polychrome. At App Store conversion that is RM 760 left on the table for Norma, or for whoever appears in 3.1.
"Velina is, as far as we know, the very first Wind attribute Agent in ZZZ," noted prydwen.gg in its 3.0 banner breakdown — a one-sentence reminder that Wind teams do not exist yet, which is why early pull discipline matters.
Polychrome per Ringgit: the MYR-direct math
Apple and Sony bill ZZZ Monochrome in US Dollars. The advertised tiers run USD 0.99 for 60 Monochrome at the bottom up to USD 99.99 for 6,480 Monochrome at the top, with first-purchase doubling on each tier. Convert USD 99.99 at a working rate of RM 4.30/USD and you get an RM 429.96 sticker, before the 1.5%–2.5% FX margin most Malaysian credit cards add on USD-billed charges. Plug that into the 14,400-Polychrome hard-pity scenario from the intro, and the real-world cost on a card-routed App Store top-up tends to land closer to RM 870–890.
Monochrome PackApp Store USD≈ MYR at 4.30 FX+ 2% card margin
600.99RM 4.26RM 4.35
300 (+30 first buy)4.99RM 21.46RM 21.89
980 (+110 first buy)14.99RM 64.46RM 65.75
1,980 (+260 first buy)29.99RM 128.96RM 131.54
3,280 (+500 first buy)49.99RM 214.96RM 219.26
6,480 (+1,000 first buy)99.99RM 429.96RM 438.56
REDX Game prices every ZZZ Polychrome tier in Ringgit at checkout. There is no USD conversion to argue with, no card-network surcharge stacked on top, and no second invoice arriving a month later from the card network with a different exchange rate than the one quoted at checkout. The cart accepts TNG eWallet, DuitNow QR, GrabPay, FPX, ShopeePay, and Boost at the same listed MYR price. Boleh tahan. It is the 4 to 9 Ringgit per top-up that you stop paying to FX and card-margin rails, and on a card-routed App Store purchase that delta compounds across every Monochrome pack on every banner you chase. On the 6,480 tier, that delta multiplied across one full pity attempt is what funds Norma's debut in Phase 2.
Topping up ZZZ from KL or Penang in 1–3 minutes
The flow is short by design. REDX Game advertises 1–3 minute delivery. The page already speaks Ringgit, with no decimals in USD, no region toggling, and no PSN-style sandbox account requirement that turns a 90-second purchase into a 20-minute identity-recovery email loop.
- Open your ZZZ profile in-game, head to the Inter-Knot Profile, and copy your UID (the 9-digit number under your name).
- Visit the REDX Game Zenless Zone Zero page at redxgame.com/order/game-top-up/zenless-zone-zero-zzz and paste the UID into the form.
- Pick a Monochrome tier. The 980 pack is the sweet spot for a 10-pull, and the 6,480 pack is the pity-coverage option for a serious Velina run.
- Choose a Malaysian payment rail: TNG eWallet for KL commuters, DuitNow QR for the FPX-shy, GrabPay if your reload balance is sitting there from a Shah Alam grocery run.
- Confirm and wait 1–3 minutes for the Monochrome to land in your Inter-Knot inbox. Refresh the in-game shop and the balance updates without restarting the client.
From Petaling Jaya or Penang the order page loads on the same Malaysian CDN, so there is no geo-fence and no foreign-card requirement. Senang gila, and the Polychrome shows up before your kopi cools.
FAQ: what Malaysian Proxies ask before pulling
Is Velina worth pulling if I skipped Burnice and Yanagi?
She loses most of her ceiling without a second anomaly Agent on the team. Her Vortex mechanic converts a non-Wind anomaly into AoE damage, so a roster with no Fire or Electric anomaly carrier wastes her gimmick. Pulling her solo works. You are just paying 90-pity prices for roughly the output of a strong four-star DPS line.
How many Polychrome do I need for guaranteed Velina plus Joyau Dore?
Hard-pity-worst-case is 90 pulls for Velina at 14,400 Polychrome, plus another 80 pulls (12,800 Polychrome) for the W-Engine on the bonded W-Engine track, assuming you have no carryover pity from earlier banners or selector tickets in storage. Combined that is 27,200 Polychrome, or four-and-a-half 6,480 Monochrome packs at the top tier. Soft pity at 74–75 cuts that down. The average agent budget drops by roughly 16%.
Why is REDX Game cheaper than topping up on the PlayStation Store?
The PS Store and App Store both bill in USD, and your Malaysian-issued card pays the published FX rate plus a network margin of 1.5%–2.5%. REDX Game lists everything in MYR directly, so the Ringgit you see at checkout is the Ringgit that leaves your account. There is no USD round-trip and no second invoice from the card network.
Can I use TNG eWallet for ZZZ top-ups from Johor Bahru?
Yes. TNG eWallet works across Peninsular Malaysia: KL, Petaling Jaya, Shah Alam, JB, Penang, Ipoh, and Kuching all route through the same Malaysian payment network. REDX Game accepts TNG eWallet as a default rail on the ZZZ order page. No per-state surcharges apply.
Does the first-purchase bonus apply if I top up through REDX Game?
Yes. The first-purchase doubling is a HoYoverse server-side flag tied to your ZZZ account UID, not to the payment processor. Whether the order came through the App Store, the PS Store, or REDX Game, the bonus credits to your account on first purchase of each Monochrome tier.
What happens to my Polychrome if I miss Phase 1?
Phase 1 ends July 8, 2026, and Velina rotates out of the active banner pool until HoYoverse schedules her again. She is a limited Agent, so her next appearance will only come through a future ZZZ rerun banner or a Limited Selector. Stash your Polychrome. Phase 2 brings Norma, and Pyrois drops free the day 3.0 launches, both of which can soak the carryover if you decide Velina is not the priority.
How do I check REDX Game stock for ZZZ before the patch?
The live tier table and stock status sits at redxgame.com/order/game-top-up/zenless-zone-zero-zzz. Patch-day demand spikes are predictable, so stocking up the 980 or 1,980 tier before June 17 is the move if you intend to push for early Velina pulls.