5 ZZZ 3.2 Phase 1 Dates: Claret & Nangong Yu Malaysia Time
Published: 2026-09-12
Version 3.2 Phase 1 of Zenless Zone Zero went live on 9 September 2026 around 11:00 MYT. The twin S-Rank banners, Claret's debut Bloodmoon Rising and Nangong Yu's first rerun Axiom of Captivation, both stop wishing on 30 September 2026 at server maintenance (roughly 03:00 MYT the next morning). That leaves Malaysian players 18 days from today, 12 September 2026, to reach hard pity if they start pulling now. All times below are Malaysia Time, MYT = GMT+8.
Phase 1 banner windows in Malaysia time
Four Signal Search channels run in parallel this Phase, and every one closes when the version cycle rolls into Phase 2. Missing the window means Claret cannot be pulled again until a future rerun. Six to nine months is the typical rerun cadence in New Eridu. Load a top-up before the cutoff at REDX Game's ZZZ direct top-up page so Polychromes are ready when you spend them.
- Bloodmoon Rising (Claret, S-Rank Electric-Armorer): 9 Sept ~11:00 MYT to 30 Sept ~03:00 MYT (Phase 2 maintenance).
- Crimson Thirst (Claret W-Engine, S-Rank): same window as her Agent channel.
- Axiom of Captivation (Nangong Yu, S-Rank Ether-Stun rerun): same window.
- Neon Fantasies (Nangong Yu W-Engine): same window.
Server maintenance kicks off five hours before the swap, which puts the effective playable cutoff at 22:00 MYT on 30 September for anyone logging in from KL, Ipoh, Penang or Kuching after work rather than at midnight. Log in that evening and the banner may already be gone. The wait is over. Bloodmoon Rising will not be listed again in Phase 2.
Claret and Nangong Yu: why this pair matters for the meta
Claret arrives as the second Armorer in the game after the specialty was introduced earlier this year, and she carries Electric anomaly build-up on a fast field-holding kit. Nangong Yu's rerun brings back an Ether-Stun anchor that pairs cleanly with Miyabi teams and, more importantly for veterans in Selangor and Johor Bahru, into any Ether-DPS core that a Malaysian returning player already owns. According to the Wikipedia entry on the game, "The game exceeded 50 million downloads within three days and generated over $100 million in first-month revenue." That figure matters here. Nangong Yu-era players who left after Version 1.x still hold pulls saved for exactly this scenario.
Boleh tahan the double S-Rank release, and the maths in favour of committing this Phase runs deeper than any single-banner window in the previous two versions of Zenless Zone Zero. Both Agents feature in a 50/50 lineup, and the 50/50 loss on either channel guarantees the featured Agent on the next hit within the same channel. Pity carries between limited Agent banners, so wishes already spent chasing an earlier Agent are not wasted when the account moves to Bloodmoon Rising or Axiom of Captivation this Phase.
New-account primer for Bloodmoon Rising
Fresh Proxies rolling in from a Shah Alam or Petaling Jaya first-time install can bank Polychromes fast. Complete Chapter 1 to 3 storyline. Clear the daily New Eridu commissions. Finish the Hollow Zero weekly, and cash in the returning-player mailbox event stipulated for Version 3.2. That rewards, in most accounts, between 4,000 and 6,000 Polychromes across the 18 days remaining, enough for 25 to 37 pulls if the account has been dormant since 3.0.
Guaranteed 5-Star hard pity sits at 90 pulls on limited Agent channels, with soft pity climbing sharply after 75 draws, per the ZZZ Fandom Signal Search wiki. Most Malaysian players in the r/ZZZ_LFG threads report Claret hits landing between pull 74 and pull 84, which sits below hard pity but well above the base 0.6 percent rate on the pre-soft window. That soft-pity zone is where a small top-up from REDX Game usually pays for itself, since fifteen extra pulls at the 75-to-90 sweet spot converts to Claret more reliably than another two weeks of free-income farming.
Monochrome math from pull one to pity
A single Signal Search costs 160 Polychromes, or 1 Encrypted Master Tape. Reaching guaranteed hard pity from a zero-pity account demands 14,400 Polychromes. That converts to 9,000 Monochromes plus the Encrypted stock bundled into the Battle Pass. New Eridu Pass premium track lands 680 Encrypted Master Tapes worth of pulls each version, so an account with an active Pass and daily logins covers roughly one-third of hard pity from free income alone across a 6-week version.
Kira the gap. 3,880 Monochromes list at around RM 180 through HoYoverse's Malaysia direct-payment channel that REDX Game mirrors on the ZZZ top-up shelf. The same USD $49.99 pack on iOS prints roughly RM 219.90 on the App Store after Apple's platform fee. That is a RM 39.90 gap that iOS keeps and direct payment simply skips. Two of those tiers, plus daily Inter-Knot Membership, put most Malaysian players inside the 74-to-84 soft-pity window for Claret before 30 September.
Senang gila to check the balance before you commit. Cash in the REDX Game direct top-up on this ZZZ page, watch the Monochromes arrive in one to three minutes, then head to the Signal Search terminal. Payment methods run through DuitNow QR, Boost, and Touch 'n Go eWallet, and every one of them settles in MYR so a Cheras or Bangsar player never leaves ringgit territory when the top-up flows through a Malaysia-first checkout instead of the App Store's dollar-denominated tier ladder.
Frequently asked ZZZ 3.2 Phase 1 questions
Bila Bloodmoon Rising tutup di Malaysia time?
Around 03:00 MYT on 1 October 2026, when Phase 2 maintenance begins. Server maintenance itself starts 30 September at approximately 22:00 MYT and runs about five hours.
Adakah Claret worth pulling for a Malaysian player who mains Miyabi?
Yes if you lack an Electric anomaly anchor. Miyabi already benefits from a Freeze-focused team, and Claret slots into a second Electric team. If your account has Yanagi and Burnice already, prioritise saving for Roxy in Phase 2 instead.
Berapa Polychromes needed to hit hard pity on Bloodmoon Rising?
14,400 Polychromes covers the full 90-pull hard pity. Soft pity kicks in near pull 75. Most Malaysian pulls confirm on Reddit around pull 78 to 82.
Nangong Yu rerun vs first release, same rate?
Yes. Same 0.6 percent base 5-Star rate, same 50/50 rule, same 90-pull hard pity. Pity accumulated on Nangong Yu's original 2.7 banner does not carry to this rerun's counter if the account previously reset.
Cara top up Monochromes fastest before the cutoff?
Load the REDX Game ZZZ page, select the Monochrome tier, complete DuitNow QR or eWallet. The delivery hits your HoYoverse account within one to three minutes on the advertised SLA. Direct payment side-steps the App Store fee that eats about 18 percent on the $49.99 tier.
Is Cissia's earlier 2.7 banner returning in 3.2?
No. Cissia is not on either Phase 1 or Phase 2 rerun rosters. The next likely Cissia rerun sits several patches away, per the ZZZ community wiki tracker.
Three risks before the 30 September cutoff
Missing the window is the obvious one, and it stings hardest for players who parked 30 pulls at 50/50 lost expecting a guaranteed follow-up on this very banner rather than on the Phase 2 rotation that a Malaysian returning player has not scouted. The guarantee carries to the next Agent banner in Phase 2, but the featured Agent will be Roxy. Claret cannot be pulled from Roxy's channel.
Payment timing is the second. Malaysian bank transfers occasionally lag on the last weekend of the month as month-end salaries clear. DuitNow QR through PayNet's DuitNow rails generally settles within seconds, so schedule any large Monochrome top-up before the last 24 hours of Phase 1.
Chasing a 50/50 you cannot afford is the third. Tak perlu tunggu lama for regret to set in when a KL wallet just went past its comfort line on a limited banner it did not plan for. If your account is at pull 60 with 8,000 Polychromes free income banked, hitting soft pity is realistic without touching another Monochrome purchase from REDX Game or anywhere else. Going deeper on limited top-ups just to catch a 50/50 you might lose is where most Reddit tilt threads originate. Even Team SMG fans in JB who normally track MPL storylines have shared cautionary Claret pull screenshots this week, memang best if you set a spend ceiling before opening the Signal Search screen.