How to Top Up ZZZ in Malaysia: Velina 3.0 Banner Jun 17
Published: 2026-06-16
Velina, Pyrois, and a Sky City: ZZZ 3.0 Lands June 17
Velina, Norma, and Pyrois drop on June 17. ZZZ 3.0, codenamed A Sleepwalker's Confession, is HoYoverse's biggest version jump since launch, with 2.9 skipped outright and a Steam release stacked on the same day. Malaysian players have nine days from launch to clear the Phase 1 banner before Phase 2 lands, and Polychrome budgets are already lighting up the local Discord scene from Petaling Jaya to Penang.
Three S-Rank Agents arrive in 3.0. Velina Airgid is the headline pull. She is the first-ever Wind Anomaly Agent in ZZZ, the Administrative Director of the External Strategy Department, and the central piece of the new region Roscaelifer, a floating sky city stitched together with HoYoverse's most ambitious mob design yet. Norma Hollowell is a Fire Stun specialist who pairs with the existing fire roster. Pyrois is Phaethon's Etheric Other combat form, a free S-Rank handed out to logged-in players during the patch window.
The Steam launch matters more than it sounds. ZZZ joining Steam means Malaysian players running through HoYoLAB on mobile can now mirror progression to a PC build without re-downloading 70 GB on Android. Yamato of TODAK gave the announcement an early signal-boost on his stream the night of the 3.0 livestream on June 5, calling the Velina kit "senang gila to plan around" for anyone holding 80 pulls.
Why the First Wind Agent Bends the Whole Meta
Wind is brand new. Two years in and ZZZ has shipped Physical, Fire, Ice, Electric, and Ether agents but never a Wind one. Velina opens that bracket alone. Her kit centers on a status called Windswept and a follow-up trigger called Vortex. When Windswept overlaps with any other Anomaly element on the same enemy, Vortex fires off an area-of-effect explosion in the other element's damage type. The implication is huge: every existing Anomaly team (Burnice, Yanagi, Miyabi, Trigger) gets a force multiplier that did not exist before June 17.
"Velina is a Wind Slash Agent who functions as an Anomaly DPS, specializing in Wind Anomaly buildup and triggering the new Vortex status effect." — Game8 3.0 Content Guide
Wind also fixes a defensive gap that has dogged Anomaly squads since the original Hollow Zero launch. Velina's Windbloom resource grants her flat damage reduction while her kit is active, which lets squads survive the new Crystalline Cradle end-game mode that drops alongside 3.0 with a 90-second clear timer and bonus tiers tied to elemental coverage. Game8's preliminary build guide pegs her optimal team as Velina plus Yanagi plus Soukaku for a triple-Anomaly Vortex chain, with her signature W-Engine designed around Anomaly Proficiency scaling rather than raw crit. The Roscaelifer storyline runs 12 chapters with two new bosses keyed to wind-elemental DPS, and the floating-city overworld doubles as the gathering route for the new disc drives players will need to farm before the next Deadly Assault rotation.
Two further S-Rank Agents round out the trio. Norma Hollowell, S-Rank Fire Stun, fills a niche the Fire roster lacked, slotting in as the long-awaited dedicated stunner for fire teams that previously relied on Lighter or Anby for staggers against fire-weak targets. Pyrois, the Etheric Other form, is free to any account that logs in between June 17 and July 22, which is the cleanest free-S-Rank promotion HoYoverse has run since the original Phaethon giveaway. Skipping the patch window means losing that free Pyrois claim forever, since HoYoverse has never reissued a time-gated S-Rank in any of its three live-service titles.
Polychrome Pricing for Velina: The Pity Math in MYR
One pull costs 160 Polychrome. Soft pity starts at 73, hard pity guarantees an S-Rank at 90. Worst-case for the featured Velina banner means losing the 50/50 and going to pity twice: 180 pulls, or 28,800 Polychrome. Most players need 14,400 Polychrome for a single guaranteed Velina. Free Polychrome from the in-game mailbox, daily commissions, and the 3.0 launch giveaway covers roughly 60 pulls. Anyone topping the rest pays out of pocket.
Here is the Monochrome pack ladder converted to MYR. REDX Game runs a flat exchange of about RM 4.20/USD; the App Store charges Malaysian cards roughly RM 4.45/USD after Dynamic Currency Conversion (DCC) fees. The bottom row is what matters for a guaranteed Velina pull.
PackMonochromeUSDREDX Game (MYR)App Store DCC (MYR)Saved
Starter60$0.99RM 4.16RM 4.41RM 0.25
Small300$4.99RM 20.96RM 22.21RM 1.25
Medium980$14.99RM 62.96RM 66.71RM 3.75
Large1,980$29.99RM 125.96RM 133.46RM 7.50
XL3,280$49.99RM 209.96RM 222.46RM 12.50
Mega6,480$99.99RM 419.96RM 444.96RM 25.00
For the 14,400 Polychrome guarantee, the cleanest stack is two Mega packs plus one Large pack, landing at 14,940 Polychrome for $229.97 total spend, with the leftover 540 Polychrome banked for the next Bangboo rate-up. That converts to RM 965.87 on REDX Game versus RM 1,023.36 on the App Store, a RM 57.49 gap that covers an Inter-Knot Membership renewal twice over and still leaves change for a Mamak teh tarik. For the 180-pull worst-case scenario where you lose the 50/50 and need a second pity, the saving roughly doubles to RM 115, which is the FX delta Apple keeps any time Malaysian players pay USD-denominated pack prices through DCC.
How to Top Up ZZZ in Malaysia via REDX Game
The flow takes ninety seconds if your HoYo UID is already in your phone notes. Here is the full path:
- Open ZZZ, tap your avatar, copy your UID. The nine-digit number sits below your username.
- Visit the REDX Game ZZZ top-up page, paste the UID, and pick the Monochrome pack tier you need.
- Choose payment. DuitNow QR, Touch 'n Go eWallet, Boost, GrabPay, or FPX bank transfer. All settle in MYR with zero FX markup.
- Confirm and wait one to three minutes. REDX Game's stated SLA is 1–3 minute delivery; Monochrome lands directly in the in-game mailbox.
Skip the App Store sandbox if you live in KL, Shah Alam, or Johor Bahru and own an iPhone. Apple's DCC layer adds the RM 4.45/USD spread that the table above already mapped out.
ZZZ 3.0 Top-Up FAQ for Malaysian Players
Q: When does Velina's banner end?
Phase 1 of 3.0 runs from June 17 to July 8, giving Malaysian players exactly three weeks of pull window before Norma's Phase 2 banner replaces her on the featured channel. After July 8, Velina exits the rotation entirely and will not return until at least 3.4, mirroring how Burnice waited four versions for her first rerun.
Q: Do I need to top up before the livestream redeem codes drop?
No. HoYoverse historically releases 300 Polychrome in launch-day redeem codes, good for two pulls. Those codes are free and stack on top of any paid Polychrome you buy.
Q: Can I keep my mobile account if I move to the Steam version?
Yes. Login through HoYoLAB on Steam carries everything. Polychrome, characters, mailbox — every line of progress travels. Murah giler way to upgrade from a four-year-old phone to a PC build without re-spending.
Q: Does REDX Game charge a service fee on top of pack price?
No. The MYR price shown on the order page is what you pay. Direct top-ups route through HoYoverse's official server with the flat RM 4.20/USD exchange already baked in.
Q: What if I lose 50/50 to a standard S-Rank?
The 50/50 system guarantees your next S-Rank pull goes to the featured banner character. Losing it once means another 80 to 90 pulls. That is the 180-pull worst case quoted in the math section above.
Q: I'm in Penang and only have DuitNow QR. Does it work?
Yes. DuitNow QR runs across all Malaysian banks and processes through Bank Negara settlement rails. REDX Game accepts it on every Monochrome pack tier. Boleh tahan for late-night top-ups when other gateways glitch.
Velina's banner closes July 8. The math above gives you the floor; the rest is timing.