Once Human S4 Riftwalker: KL Crystgin Top-Up, Jun 2026
Published: 2026-06-18
Riftwalker dropped at 7am MYT on 11 June, and by lunch the Once Human Reddit was full of clips of players smashing meteorites for real-cash gold drops while floating between sky islands. The S4 update, tagged Version 2.4.2, added zero-gravity combat, a 200-level Battle Pass, and a colossal aircraft Deviant boss that can wipe a four-man squad in 90 seconds when nobody breaks formation. For Malaysian players who want to grab the Indigo Mystic pass without paying the Apple App Store markup, REDX Game routes Crystgin top-ups through DuitNow QR and TNG eWallet, with delivery sitting between 1 and 3 minutes on most checkout receipts.
Riftwalker landed at 7am MYT on 11 June: what shipped
Starry Studio's official patch note dates the update to 16:00 PT on 10 June, which works out to 07:00 Malaysian time the morning after. KL players who logged in before work caught the maintenance roll-off live, and most accounts saw the new login mail within an hour of servers coming back online.
"S4 is Live! The Riftwalker Descends! Time to Conquer the Sky!" — Once Human Version 2.4.2 patch notes, Starry Studio
The headline content is a floating-island combat layer where players grapple between sky platforms, smash open meteorites for in-game gold drops, and chase the new aircraft-class Deviant boss across vertical space. The Deviant's wing-mounted railguns punish anyone standing still, which becomes a serious problem when gravity is not doing the work for you and your team is also out of cover.
Login bonuses post-maintenance: 1,000 Starchrom, 100 Mitsuko's Mark, one Epic Stardust Secret Crate, and 30 Colorful Badge. Senang gila to claim. Log in, sweep the mailbox, get back to the rift.
A pioneer test for the maritime "Isles of the Abyss" scenario opens 18:00 PT on 17 June and runs for 20 days, while First Person Mode runs a parallel pioneer test that started 21:00 PT on 10 June and covers a seven-day window before it closes for review.
Indigo Mystic Battle Pass: cap moved from 60 to 200
The S13 Battle Pass, called Indigo Mystic, runs 10 June through 25 August on PT clocks, so Malaysian buyers get roughly 76 days from the maintenance window to grind out the new high tiers. The big structural change is the level cap, which used to top out at 60 on every prior pass but now goes to 200, with reward tiers stacked every 5 levels starting at level 65.
What sits inside the Advanced edition:
- Epic fashion set "Indigo Mystic" with the shadow-fox motif
- Epic weapon skin "Painted Screen Serenity – EBR-14"
- Rare furniture pack "Stillnight Pavilion" series
- Bonus Starchrom and Mitsuko's Mark on each track milestone
If you play casually, say 45 minutes a night after work in Petaling Jaya, you will not see the new high-tier rewards unless you push past level 65, because the milestone rewards only kick in once the new track starts. That works out to roughly 2.5 levels per day for 76 days to reach level 200 without paid skips, which most working players will not hit cleanly without buying at least one boost pack along the way.
The new Radiance cosmetics system layers nine levels of customisation onto fashion items, and higher Radiance tiers cost Mitsuko's Mark, which is where Crystgin top-ups feed back into the loop. Mark purchases route through the in-game shop with currency that arrived via REDX Game, so the saving on the original Crystgin buy also pulls forward into the cosmetic tier you can afford to push.
One thing worth flagging for KL clan organisers: the Lightforge Loot Crate "Vipers Lunge" carries the Night Stalker legendary fashion set as its featured drop. If your squad coordinates buys, the pity counter resets per crate, not per account. Boleh tahan when you split runs across four people.
Crystgin tier math: REDX MYR vs Apple App Store DCC
Apple takes a 30% cut on most in-app purchases, and that cut, plus dynamic currency conversion on the iOS store's MYR pricing, is why a Malaysian top-up bought through the App Store reads higher than the same Crystgin volume bought via local payment rails like DuitNow QR.
The Crystgin ladder runs six tiers when bought via the Malaysian rail, anchored to common purchase brackets:
TierCrystgin (base + bonus)REDX (DuitNow QR)Apple App Store (DCC)Saving
160~RM 4.20~RM 4.394.3%
2300 + 30 = 330~RM 22.50~RM 23.905.9%
3980 + 110 = 1,090~RM 75.50~RM 79.905.5%
41,980 + 260 = 2,240~RM 145.50~RM 155.906.7%
53,280 + 600 = 3,880~RM 232.50~RM 249.907.0%
66,480 + 1,480 = 7,960~RM 465.50~RM 499.906.9%
Work the per-Crystgin number on Tier 3 to see the structural saving clearly. RM 75.50 divided by 1,090 lands at 6.93 sen per Crystgin via the Malaysian rail, while RM 79.90 divided by the same 1,090 lands at 7.33 sen per Crystgin on iOS, which is a 5.5% gap baked into the conversion before any promo. On a single Indigo Mystic Advanced upgrade plus a Lightforge ten-pull, the saved cash works out to roughly RM 9, about one nasi lemak from a Shah Alam mamak, and that gap compounds across a 76-day pass cycle if you top up more than once.
One concrete sample for the receipt: RM 145.50 at REDX Game equals 2,240 Crystgin; RM 155.90 on the App Store equals the same 2,240 Crystgin. Same bundle, different rail.
Bonus Crystgin amounts and exact MYR prices shift by promo cycle, so verify the current ladder on the Once Human order page before you check out.
Top up Crystgin in under 3 minutes
The flow is short. If you already have a Once Human account and a Malaysian payment app installed, you are four taps away from a Crystgin drop landing in your in-game mailbox.
- Pull your User ID. Inside Once Human, tap your character portrait, then Settings, then Account. The 9 or 10-digit UID sits at the top of the panel. Copy it.
- Open the order page. Head to the Once Human top-up page on REDX Game and paste the UID into the player ID field, then confirm the binding region in the dropdown so the Crystgin routes to the correct shard.
- Pick a Crystgin tier. Select from the six brackets shown. The MYR total updates with bonus Crystgin auto-applied to the cart line.
- Pay via Malaysian rail. DuitNow QR, TNG eWallet, Boost, GrabPay, and ShopeePay are all available at checkout. Of these, DuitNow QR clears fastest, while TNG eWallet adds one redirect tap to confirm the debit before the order locks in.
- Watch the in-game mailbox. Crystgin lands between 60 seconds and 3 minutes for the bulk of orders, and on a busier day, such as the morning right after a Version 2.4.2 patch like this one, the receipt screen flags an ETA you can refresh.
If the order page asks for your in-game region, pick the one your account is bound to, because Asia is the default for most KL accounts but a small slice of older accounts still sit on the North America shard. Wrong region routes the Crystgin to a different account, and the refund process takes longer than the original top-up did.
Once Human Malaysia: questions players keep asking
When did S4 Riftwalker actually go live for Malaysian players?
07:00 MYT on Wednesday 11 June 2026. That works out to 16:00 PT on 10 June from the patch notes, plus the 15-hour offset between PT and MYT, with servers coming back online about 2 hours after maintenance started for most KL accounts.
Can I top up Crystgin with TNG eWallet?
Yes. REDX lists Touch 'n Go eWallet as a payment option alongside DuitNow QR and Boost. The TNG path adds one redirect tap to confirm the debit, and total checkout time stays under 30 seconds for most players who already have the wallet authenticated on their phone.
Why does the Malaysian rail undercut buying Crystgin directly inside the game?
Apple and Google charge a developer cut on every in-app purchase, with Apple's set at 30% across most regions, which gets baked into the MYR price you see on the iOS store. When you pay via DuitNow QR through a Malaysian top-up rail, the routing skips the App Store layer, which is where most of the saving comes from. Dynamic currency conversion on Apple's MYR pricing then adds another small premium on top of the cut.
Will my Crystgin transfer to PlayStation when cross-platform launches?
Starry Studio has confirmed Once Human goes cross-platform on PS5 and Xbox during 2026. Battle Pass progress and Crystgin balances are tied to your Once Human account, not the platform, so buying via REDX Game today and binding to PSN later means the wallet rides along with no transfer step.
Is the Isles of the Abyss pioneer test free to join?
Yes. Pioneer tests on Once Human do not require a separate buy. The Abyss test starts 18:00 PT on 17 June, which is 09:00 MYT on 18 June, and runs 20 days. You need to be on the test server, so check the launcher before you queue or you will load straight back into the live shard.
For Malaysian players juggling survival shooters and competitive MOBAs, such as Wild Rift fans watching the Selangor Red Giants in MPL on the same nights they raid in Once Human, murah giler delivery times make REDX Game the go-to. Crystgin lands fast enough that you can fund a Lightforge spin before the next queue pop, which is why most KL clan leads keep their account UID saved on the order page. Top up Once Human via the REDX order page when the next pioneer test rotates in.