MLBB Jujutsu Kaisen Collab Malaysia Time: 7 Ogos 2026 Rerun Guide
Published: 2026-07-30
Xavier Gojo returns: what launches on the Malaysia server
Moonton's official Mobile Legends portal locks the MLBB Jujutsu Kaisen collab Malaysia time for Khamis, 7 Ogos 2026. Servers wake near 4:00 PM MYT (GMT+8) after morning maintenance. Four collector-tier skins return: Xavier "Satoru Gojo", Melissa "Nobara Kugisaki", Julian "Megumi Fushiguro", and Yin "Yuji Itadori". All four ship with retouched splash art and updated ultimate VFX versus the original February 2023 launch, per ONE Esports's collab breakdown.
Every time on this page is Malaysia time (GMT+8). Duration is roughly 30 days, taking the shop through around 5 September 2026, with Premium Supply refresh drops on 14 Ogos and 21 Ogos that both offer discounted 25-Diamond single pulls plus bonus Jujutsu School Crests. Xavier's Gojo has grown into the crossover's flagship marketing beat, and Selangor Red Giants' Xavier remains a signature mid-lane pick in MPL MY draft phases, which is why KL players want the Gojo skin locked in on launch day.
Senang gila to miss the pity threshold if you go in blind, so read the cost math below before you top up Diamonds through the Malaysia Diamond shop.
MYR direct top-up vs App Store: the ringgit gap on Diamond tiers
Ringgit-per-Diamond is the whole game. Malaysia direct top-up runs on MYR-only rails, whereas Apple's local storefront charges MYR against a base USD SKU with the platform fee baked in, and on collab pull nights that gap compounds fast against your Crest goal.
Three tiers below are the ones JJK hunters buy most often, at the advertised MYR rate on each storefront:
- RM 5 starter tier. REDX Game around 44 Diamonds total, versus App Store closer to 42 Diamonds for roughly RM 5.90.
- RM 50 mid tier. Roughly 471 Diamonds via REDX Game, versus App Store around 425 Diamonds for about RM 62.
- RM 250 whale tier. Roughly 2,469 Diamonds via REDX Game, versus App Store roughly 2,180 Diamonds at about RM 319.
On the RM 50 rung alone, that is a ringgit gap of about RM 12 for a bigger Diamond count, and stacked across three top-ups on the way to a 1,200-Crest pity floor, the saving easily buys another 400 Diamonds outright. Petaling Jaya cybercafe hunters have run the same math openly on community Discords since the M6 rerun cycle, because Diamonds-per-ringgit is the only lever most Malaysian players can actually pull on a collab banner.
Cost math: what Gojo actually costs in Malaysian ringgit
Pity floor is 1,200 Crests. The JJK banner runs a token gacha, where each single pull costs 50 Diamonds standard or 25 Diamonds during the daily discount window. Per the collab mechanics quoted by ONE Esports, "a random permanent Jujutsu Kaisen Collab item... is guaranteed in the first 10 draws during the event," and duplicates convert into Jujutsu School Crests. A full 1,200-Crest exchange then grants your pick of any of the four skins on the event page.
Guaranteeing Gojo through the Crest floor takes roughly 120–130 pulls, which community pull audits translate into about 3,000–3,250 Diamonds on discounted 25-Diamond pulls, or up to 6,000 Diamonds if you miss the daily discount most nights. Pull-throughs on the 14 Ogos and 21 Ogos Premium Supply drops trim that meaningfully because each supply refresh grants extra Crests per pull, which is the main reason patient KL players wait a week before their heavy sessions.
Converted at REDX Game's advertised RM 50 tier rate, the guaranteed Gojo path lands around RM 340–RM 400 when you time discounts well, and up to RM 700+ if you burn every pull at full price without waiting for the discount window. Boleh tahan the ringgit hit if you split it across two top-ups on Premium Supply nights when the 25-Diamond pull rate compounds hardest against Crest count. Compared to the App Store's equivalent range of roughly RM 420–RM 490 for the same optimised path, buying Diamonds via REDX Game's MLBB Diamond shop saves roughly RM 80–RM 90 on the same Gojo endgame, which is a full 800-Diamond sub-tier reclaimed.
Variance is real. Actual draw luck can shift the Crest count by 10–15 pulls in either direction. Never treat 6,000 Diamonds as a hard ceiling until your Crest counter ticks up in-client.
MLBB × Jujutsu Kaisen 2026: rerun FAQ
What time does the JJK collab go live on the Malaysia server?
Rerun launch is Khamis, 7 Ogos 2026, and server maintenance usually wraps around 4:00 PM MYT (GMT+8) with the collab shop tab appearing in-client shortly after. If maintenance overruns, check the in-game announcement bar, because Moonton has historically pushed a second window when launch-day bugs surface on the Asia server.
How long is the JJK banner active?
Roughly 30 days. It closes near 5 September 2026, and the 14 Ogos and 21 Ogos Premium Supply refresh drops stand as your two best-value pull windows within that stretch for Crest farming.
Which four skins return?
Xavier "Satoru Gojo", Melissa "Nobara Kugisaki", Julian "Megumi Fushiguro", and Yin "Yuji Itadori", all four shipping with revamped VFX versus the original 2023 launch cycle so returning owners see visible upgrades in-match.
Is Gojo guaranteed if I hit 1,200 Crests?
Yes. That is the hard pity. Exchanging 1,200 Jujutsu School Crests grants one collab skin of your choice on the event page, and duplicates plus the guaranteed 10-pull grant Crests, so there is no random-only lockout on Gojo.
How do I top up Diamonds in Malaysia to be ready before 4 PM MYT?
Buy MYR-priced Diamonds via the REDX Game MLBB top-up page using DuitNow, Boost, Touch 'n Go eWallet, or FPX, with advertised delivery of 1–3 minutes so a 3:30 PM top-up will typically land Diamonds before the collab tab opens. Punch your Player ID and Server ID in correctly the first time to skip a support ticket.
Is the JJK rerun cheaper than the 2023 launch?
Slightly, yes. Pull cost structure is the same, but the discounted 25-Diamond pull window is longer this cycle and Premium Supply grants more Crests per session, so community pull audits estimate a 10–15% ringgit saving if you patiently claim discounts through the full 30-day window.
Top up before Gojo drops: the KL pre-launch checklist
Skip the sting on launch day. Never sit on 0 Diamonds when the shop tab lights up. Run this checklist by 6 Ogos night if you can:
- Confirm your Player ID + Server ID. Open MLBB, tap the profile card, and copy the full ID that looks like 123456789 (1234), since both halves matter for a Diamond delivery to route to your account.
- Pick your Diamond tier. RM 50 is the JJK sweet spot for a first pull session, whereas heavier pullers stack RM 250 for the Crest ladder in one shot.
- Pay via DuitNow, Boost, Touch 'n Go eWallet, or FPX. All four Malaysian payment rails advertise 1–3 minute delivery on the same tier.
- Verify Diamond arrival in the MLBB Mail tab. Screenshot the receipt if the mail card lags, since support needs it when a rare hold happens.
- Log in at 3:45 PM MYT on 7 Ogos. The collab tab appears immediately when servers wake, and discount pulls are usually claimable within the first hour of the launch window.
Malaysia-server tips: what KL and JB grinders do differently
Local grinders win here. Two habits separate a smooth Gojo pull-through from a stressful one, and both come out of hard-earned local experience. First, KL and Petaling Jaya players use twin devices so a mid-session Diamond refill takes under 5 minutes, with one screen holding the collab shop and the other camping the top-up page ready to punch a fresh RM 50 tier. Johor Bahru cross-border players in particular pre-top-up on 6 Ogos evening to skip Singapore-side payment queue delays that pile up on launch day.
Second, treat the 14 Ogos Premium Supply as your main pull node, not launch night itself, because launch spikes almost always see server hiccups on the Asia server and the Premium Supply drop meaningfully outperforms flat pulls on Diamonds-per-Crest. Memang best strategy if you can wait a week for Gojo is to stack Diamonds early via REDX Game and pull with a clear head.