7 CODM Lucky Draw Numbers Before You Top Up CP in Malaysia, 2026
Published: 2026-10-14
Short verdict first: most CODM Lucky Draws now sit between 5,000 and 15,000 CP for a full ten-pull clear, with the first pull as low as 10 CP and the last as high as 2,300 CP. If the grand prize is a meta weapon your main loadout actually uses, buying CP through REDX Game is the cheaper path than the in-game Apple pop-up. A vanity skin for a gun dropped three seasons ago is a skip; keep the CP for Battle Pass Plus. The math below is why.
Lucky Draw rotates monthly, the ringgit math does not
Every Call of Duty: Mobile season brings fresh Lucky Draw banners, and most of them stay live for about two weeks. The exact items change. Underneath, the ten-pull cost ladder behaves the same way every rotation: the first pull is a flash sale, the second is normal, each subsequent pull climbs, and the tenth guarantees whatever rare item sits on the banner. Garena runs the same mechanic on the Malaysia Facebook-linked server, with CP priced in ringgit at tiers of 114, 253, 529, 794, 1,323, 2,760, and 6,440 CP (the bonuses are built into every tier above the entry pack).
Here is the catch Kuala Lumpur players discover a week after their first big pull. Clearing a single draw does not always need a single top up tier. A 10,000 CP Mythic draw costs about 1.55 top packs, so the "last pull" is really two separate purchases on your statement.
Per-pull curve: 10 CP first, 2,300 CP last
Sportskeeda documented the Balanced Brilliance draw as rising from a 10 CP opener to 2,300 CP on the tenth and final turn, with the standard note that "the given costs are not fixed for everyone and may vary from user to user (server to server)." That Season 3 "Seeing Double" draw ladder started at the same 10 CP but ended at 1,400 CP. The pattern is reliable: cheap first, expensive last, grand prize guaranteed at pull ten.
Totals, from Gfinity Esports' breakdown of eight 2024 and 2025 draws, land in these bands:
- Legendary Lucky Draw: around 4,950 CP (starting at 10 CP) up to around 12,630 CP (starting at 30 CP).
- Mythic Lucky Draw: around 5,840 CP (starting at 10 CP) up to around 14,730 CP (starting at 30 CP).
- Themed anniversary draws usually run a 15 to 20 percent discount applied to the per-pull cost rather than to a bulk purchase.
Senang gila to misread this one. The sticker on the banner is one pull, not ten. A player who tops up 2,760 CP expecting to clear a Mythic draw finishes three pulls deep with a Lucky Gift and a camo, and nothing resembling the grand prize. On ringgit, the global App Store charges US$4.99 for 420 CP, roughly RM 23 at today's FX; Garena's Malaysia store lists its 460 + 69 bonus CP tier under RM 20, and REDX Game stays in that corridor for every tier it carries. Ringgit per CP improves at the top packs, which is why the 6,440 CP tier is the one most Malaysian grinders actually touch when a Mythic lands they like.
Legendary versus Mythic: which hurts the wallet more
Both draws use the same ten-pull engine. The grand prize guarantee makes the ceiling different.
- Legendary skin draw — guarantees the grand prize at pull 10, typical full-clear totals of 5,000 to 12,500 CP, which works out to roughly 0.8 to 1.95 of the top 6,440 CP pack.
- Mythic weapon draw — same pull-10 guarantee, typical full-clear 5,800 to 14,700 CP, 0.9 to 2.3 top packs.
- Long-form Mythic Drop — 20 CP opener and pull-10 guarantee, community averages near 5,000 to 15,900 CP, 0.8 to 2.5 top packs.
Numbers above are documented community figures from Gfinity Esports and ExpertBeacon, not fixed prices. A buyer in Shah Alam who topped up a single 6,440 CP pack through REDX Game last Lunar New Year draw cleared the Legendary but was 2,100 CP short on the Mythic, because the Mythic sat on the higher starting-cost ladder.
When pulling actually makes sense: a Malaysian player's filter
Three honest checks before the first pull:
- Is the grand prize a meta weapon or a wall-hanging? Yoodo Gank's roster builds around AR-and-sniper rotations in Call of Duty: Mobile's Garena Masters tournaments, and the ARs they use shift roughly twice a year. A mythic for an off-meta gun collects dust three patches later.
- Does the pass alternative give the same thing? Battle Pass Plus hands over a legendary weapon blueprint every season for 220 CP. The Lucky Draw's legendary at around 5,000 CP is roughly twenty times that for a skin, not a blueprint. Math decides this one on its own.
- Can the budget absorb pull ten? Boleh tahan the first six turns because they stay small. Pull nine and pull ten are the pulls that bend the credit card statement.
Three Call of Duty: Mobile pro ARs in the mid-2026 meta that justified a Mythic pull in Johor Bahru community forums: KN-44, M4, and AK-47. Each had Mythic rotations within six months of a top-tier buff and all three sat on the Elite tier at Garena Masters MY/SG.
Lucky Draw FAQ for Malaysian CODM players
How many CP for a full Lucky Draw in CODM?
Community averages across 50+ draws land near 15,926 CP for completion, per ExpertBeacon, though the floor is closer to 5,000 CP when a draw opens at 10 CP and the ceiling at 15,000 CP when it opens at 30 CP. The 6,440 CP tier at REDX Game covers the floor; most players need two of those for the ceiling.
Is the first pull always discounted?
Yes. The first pull on a Lucky Draw banner costs 10 or 30 CP depending on draw tier, and a Lucky Draw Coupon can drop that further to as low as 1 CP. That discount applies to the first spin only on each new draw.
What is a Lucky Gift in a Lucky Draw?
A random reduction that can cut a mid-ladder pull cost by up to half. It triggers irregularly, and that is why community totals vary across the same draw.
Does the Mythic Drop system cost the same as a Lucky Draw?
No. Mythic Drop uses a 10-pull ladder too, but starts at 20 CP and ends at 3,500 CP per Gfinity Esports' breakdown. The guarantee is still pull ten.
Can I pay for CP with TNG eWallet or DuitNow QR?
Through REDX Game, yes. The Malaysia Facebook-linked top up supports Touch 'n Go eWallet, DuitNow QR, Boost, and FPX, with 1 to 3 minute delivery advertised on the order page.
Why does my CP cost per pull look different from a friend's?
Garena serves slightly different ladders per server. "The given costs aren't fixed for everyone and may vary from user to user (server to server)," reports Sportskeeda in its Balanced Brilliance draw log. Grab a screenshot of your own first-pull cost before deciding.
The chase problem
Odds before the tenth pull are under 1 percent for the grand prize on a standard Lucky Draw. Mythic weapon odds before the tenth are closer to 0.3 percent. A player who stops at pull five has paid for a mid-ladder cost without the item that made them click in the first place. Murah giler the opener, murah tak lagi the exit.
The rational Malaysian plan: top up enough CP for ten pulls, not five, before the first spin. If the budget cannot cover the full ladder for the grand prize that drew the pull, close the banner. Save the CP for a draw that matters, a Battle Pass Plus, or a flat skin purchase at REDX Game that lets a Penang player keep the loadout without the gacha drag.